新版骑行页面前备份
@ -154,7 +154,8 @@ namespace Mapbox.Unity.Map
|
||||
/// <param name="imageSource"></param>
|
||||
public virtual void SetLayerSource(ImagerySourceType imageSource)
|
||||
{
|
||||
if (imageSource != ImagerySourceType.Custom && imageSource != ImagerySourceType.None)
|
||||
//if (imageSource != ImagerySourceType.Custom && imageSource != ImagerySourceType.None)
|
||||
if (imageSource != ImagerySourceType.None)
|
||||
{
|
||||
_layerProperty.sourceType = imageSource;
|
||||
_layerProperty.sourceOptions.layerSource = MapboxDefaultImagery.GetParameters(imageSource);
|
||||
|
||||
@ -58,7 +58,13 @@
|
||||
|
||||
break;
|
||||
case ImagerySourceType.Custom:
|
||||
throw new Exception("Invalid type : Custom");
|
||||
//throw new Exception("Invalid type : Custom");
|
||||
defaultStyle = new Style
|
||||
{
|
||||
Id = "mapbox://styles/mapbox/satellite-streets-v11",
|
||||
Name = "Satellite Streets"
|
||||
};
|
||||
break;
|
||||
case ImagerySourceType.None:
|
||||
throw new Exception("Invalid type : None");
|
||||
default:
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 95a41acefc4f5e04a9a456f8ce06938e
|
||||
guid: 102e792eaf910f74e9acb0b9a6182219
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9a0a7989900f2c34abeee17c663d08dc
|
||||
guid: 9281e8bf86b8d70459ba6c65898fee31
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
@ -1,214 +1,614 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 10ca29a5c795e8044b30e67789898d8e
|
||||
timeCreated: 1478463918
|
||||
licenseType: Store
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: Back_Wheel
|
||||
100002: Bike
|
||||
100004: bk_handle
|
||||
100006: bk_susp_child
|
||||
100008: bk_susp_pare
|
||||
100010: bk_suspention
|
||||
100012: bk_wheel
|
||||
100014: bk_wheel0
|
||||
100016: body1
|
||||
100018: Chest_J
|
||||
100020: Cycle_body
|
||||
100022: Cyclist_Lady
|
||||
100024: Cyclist_Lady___cycle:Body_geo
|
||||
100026: Cyclist_Lady___cycle:Eye_geo
|
||||
100028: Cyclist_Lady___cycle:Gloves_geo
|
||||
100030: Cyclist_Lady___cycle:Goggles_geo
|
||||
100032: Cyclist_Lady___cycle:Hair_geo
|
||||
100034: Cyclist_Lady___cycle:Hand_geo
|
||||
100036: Cyclist_Lady___cycle:Hemet_geo
|
||||
100038: Cyclist_Lady___cycle:Shoe_geo
|
||||
100040: Cyclist_Lady_Character
|
||||
100042: Front_Wheel
|
||||
100044: FT_wheel_Ball
|
||||
100046: ft_wheel_suspention
|
||||
100048: handle
|
||||
100050: joint2
|
||||
100052: joint3
|
||||
100054: //RootNode
|
||||
100056: L_Ankle_J
|
||||
100058: L_Arm_J
|
||||
100060: L_Ball_J
|
||||
100062: L_Clavicle_J
|
||||
100064: L_Elbow_J
|
||||
100066: L_Hip_J
|
||||
100068: L_Index_01_J
|
||||
100070: L_Index_02_J
|
||||
100072: L_Index_03_J
|
||||
100074: L_Knee_J
|
||||
100076: L_Middle_01_J
|
||||
100078: L_Middle_02_J
|
||||
100080: L_Middle_03_J
|
||||
100082: L_ProWrist_J
|
||||
100084: L_Thumb_01_J
|
||||
100086: L_Thumb_02_J
|
||||
100088: L_Toe_J
|
||||
100090: L_Wrist_J
|
||||
100092: Neck_J
|
||||
100094: pedal_J
|
||||
100096: Peddle
|
||||
100098: Pelvis_J
|
||||
100100: R_Ankle_J
|
||||
100102: R_Arm_J
|
||||
100104: R_Ball_J
|
||||
100106: R_Clavicle_J
|
||||
100108: R_Elbow_J
|
||||
100110: R_Hip_J
|
||||
100112: R_Index_01_J
|
||||
100114: R_Index_02_J
|
||||
100116: R_Index_03_J
|
||||
100118: R_Knee_J
|
||||
100120: R_Middle_01_J
|
||||
100122: R_Middle_02_J
|
||||
100124: R_Middle_03_J
|
||||
100126: R_ProWrist_J
|
||||
100128: R_Thumb_01_J
|
||||
100130: R_Thumb_02_J
|
||||
100132: R_Toe_J
|
||||
100134: R_Wrist_J
|
||||
100136: Root_J
|
||||
100138: Root_J 1
|
||||
100140: Spline_01_J
|
||||
100142: Spline_02_J
|
||||
400000: Back_Wheel
|
||||
400002: Bike
|
||||
400004: bk_handle
|
||||
400006: bk_susp_child
|
||||
400008: bk_susp_pare
|
||||
400010: bk_suspention
|
||||
400012: bk_wheel
|
||||
400014: bk_wheel0
|
||||
400016: body1
|
||||
400018: Chest_J
|
||||
400020: Cycle_body
|
||||
400022: Cyclist_Lady
|
||||
400024: Cyclist_Lady___cycle:Body_geo
|
||||
400026: Cyclist_Lady___cycle:Eye_geo
|
||||
400028: Cyclist_Lady___cycle:Gloves_geo
|
||||
400030: Cyclist_Lady___cycle:Goggles_geo
|
||||
400032: Cyclist_Lady___cycle:Hair_geo
|
||||
400034: Cyclist_Lady___cycle:Hand_geo
|
||||
400036: Cyclist_Lady___cycle:Hemet_geo
|
||||
400038: Cyclist_Lady___cycle:Shoe_geo
|
||||
400040: Cyclist_Lady_Character
|
||||
400042: Front_Wheel
|
||||
400044: FT_wheel_Ball
|
||||
400046: ft_wheel_suspention
|
||||
400048: handle
|
||||
400050: joint2
|
||||
400052: joint3
|
||||
400054: //RootNode
|
||||
400056: L_Ankle_J
|
||||
400058: L_Arm_J
|
||||
400060: L_Ball_J
|
||||
400062: L_Clavicle_J
|
||||
400064: L_Elbow_J
|
||||
400066: L_Hip_J
|
||||
400068: L_Index_01_J
|
||||
400070: L_Index_02_J
|
||||
400072: L_Index_03_J
|
||||
400074: L_Knee_J
|
||||
400076: L_Middle_01_J
|
||||
400078: L_Middle_02_J
|
||||
400080: L_Middle_03_J
|
||||
400082: L_ProWrist_J
|
||||
400084: L_Thumb_01_J
|
||||
400086: L_Thumb_02_J
|
||||
400088: L_Toe_J
|
||||
400090: L_Wrist_J
|
||||
400092: Neck_J
|
||||
400094: pedal_J
|
||||
400096: Peddle
|
||||
400098: Pelvis_J
|
||||
400100: R_Ankle_J
|
||||
400102: R_Arm_J
|
||||
400104: R_Ball_J
|
||||
400106: R_Clavicle_J
|
||||
400108: R_Elbow_J
|
||||
400110: R_Hip_J
|
||||
400112: R_Index_01_J
|
||||
400114: R_Index_02_J
|
||||
400116: R_Index_03_J
|
||||
400118: R_Knee_J
|
||||
400120: R_Middle_01_J
|
||||
400122: R_Middle_02_J
|
||||
400124: R_Middle_03_J
|
||||
400126: R_ProWrist_J
|
||||
400128: R_Thumb_01_J
|
||||
400130: R_Thumb_02_J
|
||||
400132: R_Toe_J
|
||||
400134: R_Wrist_J
|
||||
400136: Root_J
|
||||
400138: Root_J 1
|
||||
400140: Spline_01_J
|
||||
400142: Spline_02_J
|
||||
4300000: Cyclist_Lady___cycle:Body_geo
|
||||
4300002: Cyclist_Lady___cycle:Hair_geo
|
||||
4300004: Cyclist_Lady___cycle:Goggles_geo
|
||||
4300006: Cyclist_Lady___cycle:Eye_geo
|
||||
4300008: Cyclist_Lady___cycle:Hemet_geo
|
||||
4300010: Cyclist_Lady___cycle:Gloves_geo
|
||||
4300012: Cyclist_Lady___cycle:Shoe_geo
|
||||
4300014: Cyclist_Lady___cycle:Hand_geo
|
||||
4300016: Front_Wheel
|
||||
4300018: Back_Wheel
|
||||
4300020: Peddle
|
||||
4300022: Cycle_body
|
||||
7400000: Take 001
|
||||
9500000: //RootNode
|
||||
13700000: Back_Wheel
|
||||
13700002: Cycle_body
|
||||
13700004: Cyclist_Lady___cycle:Body_geo
|
||||
13700006: Cyclist_Lady___cycle:Eye_geo
|
||||
13700008: Cyclist_Lady___cycle:Gloves_geo
|
||||
13700010: Cyclist_Lady___cycle:Goggles_geo
|
||||
13700012: Cyclist_Lady___cycle:Hair_geo
|
||||
13700014: Cyclist_Lady___cycle:Hand_geo
|
||||
13700016: Cyclist_Lady___cycle:Hemet_geo
|
||||
13700018: Cyclist_Lady___cycle:Shoe_geo
|
||||
13700020: Front_Wheel
|
||||
13700022: Peddle
|
||||
serializedVersion: 19301
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
1: 100000
|
||||
second: Back_Wheel
|
||||
- first:
|
||||
1: 100002
|
||||
second: Bike
|
||||
- first:
|
||||
1: 100004
|
||||
second: bk_handle
|
||||
- first:
|
||||
1: 100006
|
||||
second: bk_susp_child
|
||||
- first:
|
||||
1: 100008
|
||||
second: bk_susp_pare
|
||||
- first:
|
||||
1: 100010
|
||||
second: bk_suspention
|
||||
- first:
|
||||
1: 100012
|
||||
second: bk_wheel
|
||||
- first:
|
||||
1: 100014
|
||||
second: bk_wheel0
|
||||
- first:
|
||||
1: 100016
|
||||
second: body1
|
||||
- first:
|
||||
1: 100018
|
||||
second: Chest_J
|
||||
- first:
|
||||
1: 100020
|
||||
second: Cycle_body
|
||||
- first:
|
||||
1: 100022
|
||||
second: Cyclist_Lady
|
||||
- first:
|
||||
1: 100024
|
||||
second: Cyclist_Lady___cycle:Body_geo
|
||||
- first:
|
||||
1: 100026
|
||||
second: Cyclist_Lady___cycle:Eye_geo
|
||||
- first:
|
||||
1: 100028
|
||||
second: Cyclist_Lady___cycle:Gloves_geo
|
||||
- first:
|
||||
1: 100030
|
||||
second: Cyclist_Lady___cycle:Goggles_geo
|
||||
- first:
|
||||
1: 100032
|
||||
second: Cyclist_Lady___cycle:Hair_geo
|
||||
- first:
|
||||
1: 100034
|
||||
second: Cyclist_Lady___cycle:Hand_geo
|
||||
- first:
|
||||
1: 100036
|
||||
second: Cyclist_Lady___cycle:Hemet_geo
|
||||
- first:
|
||||
1: 100038
|
||||
second: Cyclist_Lady___cycle:Shoe_geo
|
||||
- first:
|
||||
1: 100040
|
||||
second: Cyclist_Lady_Character
|
||||
- first:
|
||||
1: 100042
|
||||
second: Front_Wheel
|
||||
- first:
|
||||
1: 100044
|
||||
second: FT_wheel_Ball
|
||||
- first:
|
||||
1: 100046
|
||||
second: ft_wheel_suspention
|
||||
- first:
|
||||
1: 100048
|
||||
second: handle
|
||||
- first:
|
||||
1: 100050
|
||||
second: joint2
|
||||
- first:
|
||||
1: 100052
|
||||
second: joint3
|
||||
- first:
|
||||
1: 100054
|
||||
second: //RootNode
|
||||
- first:
|
||||
1: 100056
|
||||
second: L_Ankle_J
|
||||
- first:
|
||||
1: 100058
|
||||
second: L_Arm_J
|
||||
- first:
|
||||
1: 100060
|
||||
second: L_Ball_J
|
||||
- first:
|
||||
1: 100062
|
||||
second: L_Clavicle_J
|
||||
- first:
|
||||
1: 100064
|
||||
second: L_Elbow_J
|
||||
- first:
|
||||
1: 100066
|
||||
second: L_Hip_J
|
||||
- first:
|
||||
1: 100068
|
||||
second: L_Index_01_J
|
||||
- first:
|
||||
1: 100070
|
||||
second: L_Index_02_J
|
||||
- first:
|
||||
1: 100072
|
||||
second: L_Index_03_J
|
||||
- first:
|
||||
1: 100074
|
||||
second: L_Knee_J
|
||||
- first:
|
||||
1: 100076
|
||||
second: L_Middle_01_J
|
||||
- first:
|
||||
1: 100078
|
||||
second: L_Middle_02_J
|
||||
- first:
|
||||
1: 100080
|
||||
second: L_Middle_03_J
|
||||
- first:
|
||||
1: 100082
|
||||
second: L_ProWrist_J
|
||||
- first:
|
||||
1: 100084
|
||||
second: L_Thumb_01_J
|
||||
- first:
|
||||
1: 100086
|
||||
second: L_Thumb_02_J
|
||||
- first:
|
||||
1: 100088
|
||||
second: L_Toe_J
|
||||
- first:
|
||||
1: 100090
|
||||
second: L_Wrist_J
|
||||
- first:
|
||||
1: 100092
|
||||
second: Neck_J
|
||||
- first:
|
||||
1: 100094
|
||||
second: pedal_J
|
||||
- first:
|
||||
1: 100096
|
||||
second: Peddle
|
||||
- first:
|
||||
1: 100098
|
||||
second: Pelvis_J
|
||||
- first:
|
||||
1: 100100
|
||||
second: R_Ankle_J
|
||||
- first:
|
||||
1: 100102
|
||||
second: R_Arm_J
|
||||
- first:
|
||||
1: 100104
|
||||
second: R_Ball_J
|
||||
- first:
|
||||
1: 100106
|
||||
second: R_Clavicle_J
|
||||
- first:
|
||||
1: 100108
|
||||
second: R_Elbow_J
|
||||
- first:
|
||||
1: 100110
|
||||
second: R_Hip_J
|
||||
- first:
|
||||
1: 100112
|
||||
second: R_Index_01_J
|
||||
- first:
|
||||
1: 100114
|
||||
second: R_Index_02_J
|
||||
- first:
|
||||
1: 100116
|
||||
second: R_Index_03_J
|
||||
- first:
|
||||
1: 100118
|
||||
second: R_Knee_J
|
||||
- first:
|
||||
1: 100120
|
||||
second: R_Middle_01_J
|
||||
- first:
|
||||
1: 100122
|
||||
second: R_Middle_02_J
|
||||
- first:
|
||||
1: 100124
|
||||
second: R_Middle_03_J
|
||||
- first:
|
||||
1: 100126
|
||||
second: R_ProWrist_J
|
||||
- first:
|
||||
1: 100128
|
||||
second: R_Thumb_01_J
|
||||
- first:
|
||||
1: 100130
|
||||
second: R_Thumb_02_J
|
||||
- first:
|
||||
1: 100132
|
||||
second: R_Toe_J
|
||||
- first:
|
||||
1: 100134
|
||||
second: R_Wrist_J
|
||||
- first:
|
||||
1: 100136
|
||||
second: Root_J
|
||||
- first:
|
||||
1: 100138
|
||||
second: Root_J 1
|
||||
- first:
|
||||
1: 100140
|
||||
second: Spline_01_J
|
||||
- first:
|
||||
1: 100142
|
||||
second: Spline_02_J
|
||||
- first:
|
||||
4: 400000
|
||||
second: Back_Wheel
|
||||
- first:
|
||||
4: 400002
|
||||
second: Bike
|
||||
- first:
|
||||
4: 400004
|
||||
second: bk_handle
|
||||
- first:
|
||||
4: 400006
|
||||
second: bk_susp_child
|
||||
- first:
|
||||
4: 400008
|
||||
second: bk_susp_pare
|
||||
- first:
|
||||
4: 400010
|
||||
second: bk_suspention
|
||||
- first:
|
||||
4: 400012
|
||||
second: bk_wheel
|
||||
- first:
|
||||
4: 400014
|
||||
second: bk_wheel0
|
||||
- first:
|
||||
4: 400016
|
||||
second: body1
|
||||
- first:
|
||||
4: 400018
|
||||
second: Chest_J
|
||||
- first:
|
||||
4: 400020
|
||||
second: Cycle_body
|
||||
- first:
|
||||
4: 400022
|
||||
second: Cyclist_Lady
|
||||
- first:
|
||||
4: 400024
|
||||
second: Cyclist_Lady___cycle:Body_geo
|
||||
- first:
|
||||
4: 400026
|
||||
second: Cyclist_Lady___cycle:Eye_geo
|
||||
- first:
|
||||
4: 400028
|
||||
second: Cyclist_Lady___cycle:Gloves_geo
|
||||
- first:
|
||||
4: 400030
|
||||
second: Cyclist_Lady___cycle:Goggles_geo
|
||||
- first:
|
||||
4: 400032
|
||||
second: Cyclist_Lady___cycle:Hair_geo
|
||||
- first:
|
||||
4: 400034
|
||||
second: Cyclist_Lady___cycle:Hand_geo
|
||||
- first:
|
||||
4: 400036
|
||||
second: Cyclist_Lady___cycle:Hemet_geo
|
||||
- first:
|
||||
4: 400038
|
||||
second: Cyclist_Lady___cycle:Shoe_geo
|
||||
- first:
|
||||
4: 400040
|
||||
second: Cyclist_Lady_Character
|
||||
- first:
|
||||
4: 400042
|
||||
second: Front_Wheel
|
||||
- first:
|
||||
4: 400044
|
||||
second: FT_wheel_Ball
|
||||
- first:
|
||||
4: 400046
|
||||
second: ft_wheel_suspention
|
||||
- first:
|
||||
4: 400048
|
||||
second: handle
|
||||
- first:
|
||||
4: 400050
|
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m_CanTransitionToSelf: 1
|
||||
--- !u!1101 &3513795484857918862
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -253,8 +366,8 @@ AnimatorStateTransition:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: IsRide
|
||||
- m_ConditionMode: 3
|
||||
m_ConditionEvent: Speed
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -5166529910487830129}
|
||||
|
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@ -1,5 +1,5 @@
|
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fileFormatVersion: 2
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||||
guid: 9605c5a09befa644fb31e6d59785fa21
|
||||
guid: 28846541fe6079246969686c44014e51
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
@ -1,8 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 036f1d188b6e3cf45b022a6d15003430
|
||||
NativeFormatImporter:
|
||||
guid: 18a4c53c75d67ba418ef9b6b413673ef
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 8400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/NuGet/Apis/Models.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6dd204d295b8fd5418483cecb462bd25
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Images/Ride/StartButton.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ba0603995ee84a84f8c7977c0bc316cc
|
||||
guid: 1c690e835a58e3245b6ba8c388d134aa
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
@ -15,7 +15,7 @@ RenderTexture:
|
||||
serializedVersion: 3
|
||||
m_Width: 1600
|
||||
m_Height: 900
|
||||
m_AntiAliasing: 4
|
||||
m_AntiAliasing: 8
|
||||
m_MipCount: -1
|
||||
m_DepthFormat: 2
|
||||
m_ColorFormat: 8
|
||||
|
||||
@ -1,37 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!84 &8400000
|
||||
RenderTexture:
|
||||
m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: New Render Texture
|
||||
m_ImageContentsHash:
|
||||
serializedVersion: 2
|
||||
Hash: 00000000000000000000000000000000
|
||||
m_ForcedFallbackFormat: 4
|
||||
m_DownscaleFallback: 0
|
||||
serializedVersion: 3
|
||||
m_Width: 256
|
||||
m_Height: 256
|
||||
m_AntiAliasing: 1
|
||||
m_MipCount: -1
|
||||
m_DepthFormat: 2
|
||||
m_ColorFormat: 8
|
||||
m_MipMap: 0
|
||||
m_GenerateMips: 1
|
||||
m_SRGB: 0
|
||||
m_UseDynamicScale: 0
|
||||
m_BindMS: 0
|
||||
m_EnableCompatibleFormat: 1
|
||||
m_TextureSettings:
|
||||
serializedVersion: 2
|
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m_FilterMode: 1
|
||||
m_Aniso: 0
|
||||
m_MipBias: 0
|
||||
m_WrapU: 1
|
||||
m_WrapV: 1
|
||||
m_WrapW: 1
|
||||
m_Dimension: 2
|
||||
m_VolumeDepth: 1
|
||||
@ -35,7 +35,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
protected Vector2d nextlatlong; //下一个点的坐标
|
||||
protected Vector2d currentlatlong; //当前坐标
|
||||
//protected bool isStart;//开始或者暂停
|
||||
public bool isQuit;//true 中途退出 或者到达终点
|
||||
//public bool isQuit;//true 中途退出 或者到达终点
|
||||
protected bool isMajor;//是否是主人公
|
||||
protected MapDataModel mapData;
|
||||
protected int userId;
|
||||
@ -92,7 +92,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
protected BaseCycling cyclingExcutor;
|
||||
protected virtual void Init()
|
||||
{
|
||||
//characterAnimator = GetComponentInChildren<Animator>();
|
||||
characterAnimator = GetComponentInChildren<Animator>();
|
||||
mainController = transform.parent.GetComponent<CyclingController>();
|
||||
map = transform.parent.Find("Map").GetComponent<AbstractMap>();
|
||||
mapData = mainController.GetMapData();//获取路书信息
|
||||
@ -113,7 +113,16 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
protected virtual void Run()
|
||||
{
|
||||
ComputeNextSlope();//计算下一个坡度相关数据
|
||||
|
||||
//人物动画控制
|
||||
if (characterAnimator != null && mapData != null)
|
||||
{
|
||||
characterAnimator.SetFloat("Speed", (float)speed);
|
||||
if (totalDistance >= mapData.TotalDistance)
|
||||
{
|
||||
characterAnimator.SetBool("ReachEnd", true);//到达终点
|
||||
}
|
||||
}
|
||||
//开始骑行
|
||||
if (mainController.isStart)
|
||||
{
|
||||
if (index > 0)
|
||||
@ -131,14 +140,12 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
}
|
||||
ticks++;
|
||||
Compute();//接受蓝牙设备数据计算
|
||||
//characterAnimator.SetBool("IsRide", false);//初始化动画状态
|
||||
|
||||
if (totalDistance > mapData.TotalDistance)
|
||||
{
|
||||
distance = totalDistance - mapData.TotalDistance;
|
||||
totalDistance = mapData.TotalDistance;
|
||||
//characterAnimator.SetBool("ReachEnd", true);//到达终点
|
||||
StartCoroutine("LateUpload");
|
||||
isQuit = true;
|
||||
}
|
||||
|
||||
//数据处理
|
||||
@ -147,10 +154,9 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
nextPos.y += 0.6f;//提高y轴让人物站在地图上面
|
||||
prePos = transform.localPosition;//当前点
|
||||
thisRotation = transform.localRotation;
|
||||
//动画控制
|
||||
//移动动画控制
|
||||
if (distance > 0)
|
||||
{
|
||||
//characterAnimator.SetBool("IsRide", true);//开始移动动画
|
||||
StartCoroutine(MoveTo());//移动
|
||||
}
|
||||
}
|
||||
|
||||
@ -14,6 +14,7 @@ using GeoJSON.Net.Geometry;
|
||||
using TurfCS;
|
||||
using Mapbox.Utils;
|
||||
using Assets.Scripts;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
public class CyclingController : DeviceServiceMonoBase
|
||||
{
|
||||
@ -42,11 +43,20 @@ public class CyclingController : DeviceServiceMonoBase
|
||||
public bool isPause;
|
||||
#endregion
|
||||
GameObject loadingcanvas;
|
||||
|
||||
private async Task Login()
|
||||
{
|
||||
var result = await new UserApi().Login("13115011550", "laozhong", "");
|
||||
App.CurrentUser = result.data;
|
||||
}
|
||||
void Awake()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
Login();
|
||||
#endif
|
||||
//获取路书信息
|
||||
mapApi = ConfigHelper.mapApi;
|
||||
RouteId = App.RouteIdParam > 0? App.RouteIdParam : 376;
|
||||
RouteId = App.RouteIdParam > 0? App.RouteIdParam : 5492;
|
||||
MapDataModel result = mapApi.GetData(RouteId);
|
||||
mapRoute = GetNewInstace(RouteId);//获取一个路书所有的数据
|
||||
MapUDPService.Init();//初始化TCP
|
||||
@ -101,6 +111,7 @@ public class CyclingController : DeviceServiceMonoBase
|
||||
UIObject.SetActive(true);
|
||||
}
|
||||
|
||||
//设置骑行模式
|
||||
public void SetCyclingModel(CyclingModel mode)
|
||||
{
|
||||
this.cyclingModel = mode;
|
||||
@ -116,6 +127,33 @@ public class CyclingController : DeviceServiceMonoBase
|
||||
}
|
||||
}
|
||||
|
||||
#region
|
||||
public bool Is3dView;
|
||||
public void ChangeMapImageStyle(GameObject arrowGameObj)
|
||||
{
|
||||
if (!Is3dView)
|
||||
{
|
||||
map.Terrain.ExaggerationFactor = 1.5f;
|
||||
map.Terrain.SetElevationType(ElevationLayerType.TerrainWithElevation);
|
||||
map.ImageLayer.SetLayerSource(ImagerySourceType.Custom);
|
||||
//map.SetTileMaterial(new Material());
|
||||
player.transform.localScale = new Vector3(3f, 3f, 3f);
|
||||
Is3dView = true;
|
||||
arrowGameObj.SetActive(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
map.Terrain.ExaggerationFactor = 0f;
|
||||
map.Terrain.SetElevationType(ElevationLayerType.FlatTerrain);
|
||||
map.ImageLayer.SetLayerSource(ImagerySourceType.MapboxDark);
|
||||
player.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f);
|
||||
Is3dView = false;
|
||||
arrowGameObj.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 游戏状态控制
|
||||
//开始骑行
|
||||
public void SetStart()
|
||||
|
||||
@ -12,7 +12,21 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
public class InitMiniMapProvider : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
[SerializeField]
|
||||
GameObject cude1;
|
||||
[SerializeField]
|
||||
GameObject cude2;
|
||||
[SerializeField]
|
||||
GameObject cude3;
|
||||
[SerializeField]
|
||||
GameObject cude4;
|
||||
[SerializeField]
|
||||
GameObject center;
|
||||
|
||||
|
||||
|
||||
|
||||
[SerializeField]
|
||||
AbstractMap _map;
|
||||
[SerializeField]
|
||||
Camera _minicamera;
|
||||
@ -27,18 +41,18 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
playerController = FindObjectOfType<PlayerController>();
|
||||
if (cyclingCotroller != null)
|
||||
{
|
||||
var mapdata = cyclingCotroller.GetMapData();
|
||||
//初始化map
|
||||
//var point = cyclingCotroller.GetCenterCoordinate();
|
||||
if (_map != null && mapdata !=null)
|
||||
var mapdata = cyclingCotroller.GetMapData();
|
||||
//初始化map
|
||||
//var point = cyclingCotroller.GetCenterCoordinate();
|
||||
if (_map != null && mapdata !=null)
|
||||
{
|
||||
_map.OnInitialized += _map_OnInitialized;
|
||||
_map.OnUpdated += _map_OnUpdated;
|
||||
_map.Initialize(new Vector2d(mapdata.Center[0], mapdata.Center[1]), 12);
|
||||
var bbox = mapdata.Bbox;
|
||||
var targetbounds = new Vector2dBounds(new Vector2d(bbox[0], bbox[1]), new Vector2d(bbox[2], bbox[3]));
|
||||
var targetbounds = new Vector2dBounds(new Vector2d(bbox[1], bbox[0]), new Vector2d(bbox[3], bbox[2]));
|
||||
var screenBounds = GetScreenBounds();
|
||||
SetZoomToFitBounds(targetbounds, screenBounds);
|
||||
var z = SetZoomToFitBounds(targetbounds, screenBounds);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -53,7 +67,15 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
private void _map_OnInitialized()
|
||||
{
|
||||
init = true;
|
||||
|
||||
var visualizer = _map.MapVisualizer;
|
||||
visualizer.OnMapVisualizerStateChanged += (s) =>
|
||||
{
|
||||
if (s == ModuleState.Finished)
|
||||
{
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#region Camera 自适应
|
||||
@ -62,7 +84,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
/// </summary>
|
||||
/// <param name="targetBounds">路线的边界</param>
|
||||
/// <param name="screenBounds">小地图边界</param>
|
||||
private void SetZoomToFitBounds(Vector2dBounds targetBounds, Vector2dBounds screenBounds)
|
||||
private int SetZoomToFitBounds(Vector2dBounds targetBounds, Vector2dBounds screenBounds)
|
||||
{
|
||||
var targetLonDelta = targetBounds.East - targetBounds.West;
|
||||
var targetLatDelta = targetBounds.North - targetBounds.South;
|
||||
@ -78,18 +100,18 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
|
||||
var zoom = (float)(_map.Zoom + Math.Min(latZoom, lonZoom));
|
||||
|
||||
_map.SetZoom((float)Math.Floor(zoom));
|
||||
_map.UpdateMap();
|
||||
_map.SetZoom((float)Math.Floor(zoom));
|
||||
_map.UpdateMap();
|
||||
return (int)Math.Floor(zoom);
|
||||
}
|
||||
private Vector2dBounds GetScreenBounds()
|
||||
{
|
||||
var screenWidth = UnityEngine.Screen.width;
|
||||
var screenHeight = UnityEngine.Screen.height;
|
||||
|
||||
var sw_world = _minicamera.ViewportToWorldPoint(new Vector3(0, 0, 180));
|
||||
var sw_world = _minicamera.ViewportToWorldPoint(new Vector3(0, 0, 90));
|
||||
var sw = _map.WorldToGeoPosition(sw_world);
|
||||
|
||||
var ne_world = _minicamera.ViewportToWorldPoint(new Vector3(1f, 1f, 180));
|
||||
var ne_world = _minicamera.ViewportToWorldPoint(new Vector3(1f, 1f, 90));
|
||||
var ne = _map.WorldToGeoPosition(ne_world);
|
||||
|
||||
return new Vector2dBounds(new Vector2d(sw.x, sw.y), new Vector2d(ne.x, ne.y));
|
||||
@ -135,16 +157,17 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
_mipMapRoute = new GameObject("MiniMapRoute");
|
||||
_mipMapRoute.transform.parent = transform;
|
||||
var lineRender = _mipMapRoute.AddComponent<LineRenderer>();
|
||||
lineRender.material = new Material(Shader.Find("Sprites/Default"));
|
||||
|
||||
lineRender.material = Instantiate(Resources.Load<Material>("UI/Material/Round10"));
|
||||
var dat = feat.Points[0];
|
||||
lineRender.endColor = Color.white;
|
||||
lineRender.startColor = Color.white;
|
||||
//设置宽度
|
||||
lineRender.startWidth = 1f;
|
||||
lineRender.endWidth = 1f;
|
||||
lineRender.startWidth = 5f;
|
||||
lineRender.endWidth = 5f;
|
||||
lineRender.positionCount = dat.Count;
|
||||
lineRender.SetPositions(feat.Points[0].ToArray());
|
||||
lineRender.numCornerVertices = 0;
|
||||
lineRender.numCornerVertices = 60;
|
||||
lineRender.loop = false;
|
||||
_mipMapRoute.layer = 9;
|
||||
}
|
||||
|
||||
@ -27,7 +27,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
GameObject loadingPanel;
|
||||
private void Start()
|
||||
{
|
||||
int routeId = App.RouteIdParam;
|
||||
int routeId = App.RouteIdParam >0? App.RouteIdParam : 5492;
|
||||
mapApi = new MapApi();
|
||||
|
||||
panel = transform.Find("Panel").gameObject;
|
||||
|
||||
@ -15,7 +15,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
private void Start()
|
||||
{
|
||||
Title = transform.Find("Title").GetComponent<Text>();
|
||||
OnlineUserNum = transform.Find("OnlineUserNum").GetComponent<Text>();
|
||||
OnlineUserNum = transform.Find("NearByView/OnlineUserNum").GetComponent<Text>();
|
||||
}
|
||||
float t = 1;
|
||||
private void Update()
|
||||
|
||||
@ -14,8 +14,8 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
totalDistance = mainController.selectParamModel.EndDistance;
|
||||
currentlatlong = mainController.GetCenterCoordinate();
|
||||
TrailRenderer trail = FindObjectOfType<TrailRenderer>();
|
||||
trail.startWidth = 0.6f;
|
||||
trail.endWidth = 0.6f;
|
||||
trail.startWidth = 1f;
|
||||
trail.endWidth = 1f;
|
||||
trail.startColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f);
|
||||
trail.endColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f);
|
||||
}
|
||||
@ -34,7 +34,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
bicycleWeight = App.CurrentUser.BicycleWeight;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
power = 2000;//测试功率
|
||||
power = Random.Range(1,2000);//测试功率
|
||||
#endif
|
||||
mainController.TrackResistance(currentSlope);//TODO
|
||||
speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight);
|
||||
|
||||
@ -118,11 +118,11 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
//前后取50个点
|
||||
decimal diff = i - playerController.CurrentIndex;
|
||||
decimal diffAbs = Math.Abs(diff);
|
||||
if (diffAbs <= 50)
|
||||
if (diffAbs <= 200)
|
||||
{
|
||||
dat.Add(item);
|
||||
}
|
||||
if (diff < 0 && diff > -100)
|
||||
if (diff < 0 && diff > -200)
|
||||
{
|
||||
item.y += 0.30001f;
|
||||
path.Add(item);
|
||||
@ -131,7 +131,11 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
var feat = new VectorFeatureUnity();
|
||||
feat.Points.Add(dat);
|
||||
//处理海拔高度的问题
|
||||
//SnapModifier.Run(feat, meshData, tile);
|
||||
//bool foundTile = _map.MapVisualizer.ActiveTiles.TryGetValue(Conversions.LatitudeLongitudeToTileId(_map.CenterLatitudeLongitude.x, _map.CenterLatitudeLongitude.y, (int)_map.Zoom), out tile);
|
||||
//if (foundTile)
|
||||
//{
|
||||
// SnapModifier.Run(feat, meshData, tile);
|
||||
//}
|
||||
CreatMapRoute(feat);//创建路线
|
||||
CreatPathRoute(path);//创建骑行过的线路
|
||||
}
|
||||
@ -194,8 +198,8 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
lineRender.startColor = new Color(1, 1, 1, 0.65f);
|
||||
|
||||
//设置宽度
|
||||
lineRender.startWidth = 0.6f;
|
||||
lineRender.endWidth = 0.6f;
|
||||
lineRender.startWidth = 1f;
|
||||
lineRender.endWidth = 1f;
|
||||
lineRender.positionCount = dat.Count;
|
||||
lineRender.SetPositions(feat.Points[0].ToArray());
|
||||
lineRender.loop = false;
|
||||
@ -220,8 +224,8 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
lineRender.startColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f);
|
||||
|
||||
//设置宽度
|
||||
lineRender.startWidth = 0.61f;
|
||||
lineRender.endWidth = 0.61f;
|
||||
lineRender.startWidth = 1f;
|
||||
lineRender.endWidth = 1f;
|
||||
lineRender.positionCount = feat.Count;
|
||||
lineRender.SetPositions(feat.ToArray());
|
||||
lineRender.loop = false;
|
||||
|
||||
@ -17,6 +17,8 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
GameObject prefab;
|
||||
GameObject scroll;
|
||||
GameObject selectPanel;
|
||||
GameObject nearPanel;
|
||||
Transform content;
|
||||
Button rideButton;
|
||||
Button cancelButton;
|
||||
@ -46,12 +48,21 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
searchButton = transform.Find("Panel/SearchButton").GetComponent<Button>();
|
||||
inputField = transform.Find("Panel/InputField").GetComponent<InputField>();
|
||||
reviewPanel = transform.parent.Find("ReviewPanel").gameObject;
|
||||
selectPanel = transform.parent.Find("SelectPanel").gameObject;
|
||||
nearPanel = transform.parent.Find("NearPanel").gameObject;
|
||||
|
||||
inputField.onValueChanged.AddListener(InputTextChanged);
|
||||
rideButton.onClick.AddListener(PreStart);
|
||||
cancelButton.onClick.AddListener(Cancel);
|
||||
closeButton.onClick.AddListener(Cancel);
|
||||
searchButton.onClick.AddListener(Search);
|
||||
//rideButton.onClick.AddListener(PreStart);
|
||||
//cancelButton.onClick.AddListener(Cancel);
|
||||
//closeButton.onClick.AddListener(Cancel);
|
||||
//searchButton.onClick.AddListener(Search);
|
||||
|
||||
UIManager.AddEvent(rideButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, PreStart);
|
||||
UIManager.AddEvent(cancelButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, Cancel);
|
||||
UIManager.AddEvent(closeButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, Cancel);
|
||||
UIManager.AddEvent(searchButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, Search);
|
||||
|
||||
|
||||
UIManager.AddEvent(scroll, UnityEngine.EventSystems.EventTriggerType.EndDrag, OnEndDrag);
|
||||
|
||||
gameObjects.Add(transform.Find("Panel/Player1").gameObject);
|
||||
@ -65,13 +76,13 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
seachName = input;
|
||||
}
|
||||
private void Search()
|
||||
private void Search(BaseEventData baseEventData)
|
||||
{
|
||||
Utils.DestroyChildren(content);
|
||||
Refresh();
|
||||
}
|
||||
//开始伴侣骑行的面板
|
||||
private void PreStart()
|
||||
private void PreStart(BaseEventData baseEventData)
|
||||
{
|
||||
transform.gameObject.SetActive(false);
|
||||
foreach (var item in gameObjects)
|
||||
@ -93,14 +104,16 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
}
|
||||
reviewPanel.transform.Find("ReviewArea").gameObject.SetActive(true);
|
||||
reviewPanel.transform.Find("SingleArea").gameObject.SetActive(false);
|
||||
|
||||
nearPanel.SetActive(true);
|
||||
}
|
||||
//取消和关闭都进入单人骑行界面
|
||||
private void Cancel()
|
||||
private void Cancel(BaseEventData baseEventData)
|
||||
{
|
||||
cyclingController.cyclingModel = CyclingModel.Single;
|
||||
//cyclingController.cyclingModel = CyclingModel.Single;
|
||||
transform.gameObject.SetActive(false);
|
||||
reviewPanel.SetActive(true);
|
||||
reviewPanel.SetActive(false);
|
||||
selectPanel.SetActive(true);
|
||||
nearPanel.SetActive(false);
|
||||
}
|
||||
private void Start()
|
||||
{
|
||||
|
||||
@ -21,8 +21,8 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
#region UI control
|
||||
GameObject target;
|
||||
GameObject rightPanel;//右边列表
|
||||
GameObject leftPanel;//左边列表
|
||||
GameObject nearByPanel;//附近的人列表
|
||||
GameObject leftPanel;//伴侣骑行列表
|
||||
GameObject nextSlopePanel;//下一个坡度面板
|
||||
GameObject currentSlopePanel;//当前坡度面板
|
||||
GameObject selectPanel;//骑行模式选择
|
||||
@ -53,6 +53,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
Button pauseButton;//暂停按钮
|
||||
Button settingButton;//设置那妞
|
||||
Button deviceButton;//设备按钮
|
||||
Button viewButton;//视角按钮
|
||||
Button exitButton;//退出按钮
|
||||
Button singleButton;//单人骑行按钮
|
||||
Button shadowButton;//影子选手按钮
|
||||
@ -63,6 +64,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
|
||||
LineChart elevationChart;//海拔图
|
||||
RawImage img;//海拔图头像
|
||||
RawImage miniMap;//小地图
|
||||
|
||||
#endregion
|
||||
|
||||
@ -84,10 +86,10 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
arrow = transform.Find("Panel/Arrow").GetComponent<Image>();
|
||||
map = transform.parent.Find("Map").GetComponent<AbstractMap>();
|
||||
leftPanel = transform.Find("Panel/ReviewPanel").gameObject;
|
||||
rightPanel = transform.Find("Panel/NearPanel").gameObject;
|
||||
nearByPanel = transform.Find("Panel/NearPanel").gameObject;
|
||||
startBtn = transform.Find("Panel/StartButton").GetComponent<Button>();
|
||||
simpleBtn = transform.Find("Panel/SimpleButton").GetComponent<Button>();
|
||||
ditance = transform.Find("Panel/CyclingComputerPanel/Distance").GetComponent<Text>();
|
||||
ditance = transform.Find("Panel/ComputerPanel/DistanceView/Distance").GetComponent<Text>();
|
||||
titlePanel = transform.Find("Panel/TitlePanel").gameObject;
|
||||
totalDistance = transform.Find("Panel/TitlePanel/TotalDistance").GetComponent<Text>();
|
||||
candance = transform.Find("Panel/PowerPanel/Cadance").GetComponent<Text>();
|
||||
@ -99,14 +101,16 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
currentSlopeText = transform.Find("Panel/CurrentSlopePanel/CurrentSlopeText").GetComponent<Text>();
|
||||
currentSlopeDistanceText = transform.Find("Panel/CurrentSlopePanel/CurrentSlopeDistance").GetComponent<Text>();
|
||||
currentSlopeToatalDistanceText = transform.Find("Panel/CurrentSlopePanel/TotalSlopeDistance").GetComponent<Text>();
|
||||
speedTxt = transform.Find("Panel/CyclingComputerPanel/Speed").GetComponent<Text>();
|
||||
speedTxt = transform.Find("Panel/ComputerPanel/SpeedView/Speed").GetComponent<Text>();
|
||||
powerTxt = transform.Find("Panel/PowerPanel/Power").GetComponent<Text>();
|
||||
timerTxt = transform.Find("Panel/CyclingComputerPanel/Timer").GetComponent<Text>();
|
||||
timerTxt = transform.Find("Panel/ComputerPanel/Timer").GetComponent<Text>();
|
||||
countDownTxt = transform.Find("Panel/CountDown").GetComponent<Text>();
|
||||
mapName = transform.Find("Panel/TitlePanel/MapName").GetComponent<Text>();
|
||||
totalClimb = transform.Find("Panel/CyclingComputerPanel/TotalClimb").GetComponent<Text>();
|
||||
totalClimb = transform.Find("Panel/ComputerPanel/TotalClimbView/TotalClimb").GetComponent<Text>();
|
||||
elevationChart = transform.Find("Panel/ElevationChart").GetComponent<LineChart>();
|
||||
img = transform.Find("Panel/ElevationChart/HeadImage").GetComponent<RawImage>();
|
||||
miniMap = transform.Find("Panel/MiniMap").GetComponent<RawImage>();
|
||||
|
||||
selectPanel = transform.Find("Panel/SelectPanel").gameObject;
|
||||
selectPlayer = transform.Find("Panel/SelectPlayer").gameObject;
|
||||
reviewPanel = transform.Find("Panel/ReviewPanel").gameObject;
|
||||
@ -122,6 +126,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
saveButton = transform.Find("Panel/QuitPanel/SaveButton").GetComponent<Button>();
|
||||
cancelQuitButton = transform.Find("Panel/QuitPanel/CancelButton").GetComponent<Button>();
|
||||
closeQuitButton = transform.Find("Panel/QuitPanel/CloseButton").GetComponent<Button>();
|
||||
viewButton =transform.Find("Panel/ViewButton").GetComponent<Button>();
|
||||
|
||||
target = transform.parent.Find("Target").gameObject;
|
||||
|
||||
@ -137,7 +142,9 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
UIManager.AddEvent(saveButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, SaveRide);
|
||||
UIManager.AddEvent(cancelQuitButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, CancelQuit);
|
||||
UIManager.AddEvent(closeQuitButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, CloseQuit);
|
||||
UIManager.AddEvent(viewButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, ChangeView);
|
||||
|
||||
|
||||
//startBtn.onClick.AddListener(StartRide);
|
||||
//simpleBtn.onClick.AddListener(ClearPanel);
|
||||
//pauseButton.onClick.AddListener(PauseRide);
|
||||
@ -177,6 +184,8 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
mainController.SetCyclingModel(CyclingModel.Single);
|
||||
selectPanel.SetActive(false);
|
||||
}
|
||||
//显示附近的人面板
|
||||
nearByPanel.SetActive(true);
|
||||
}
|
||||
}
|
||||
// Update is called once per frame
|
||||
@ -227,10 +236,15 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
}
|
||||
if (target != null)
|
||||
{
|
||||
|
||||
target.transform.position = playerController.transform.position; //new Vector3((float)Math.Round(player.transform.position.x,1), 0, (float)Math.Round(player.transform.position.z,1));
|
||||
//target.transform.rotation = playerController.transform.rotation;//new Quaternion(playerController.transform.rotation.x, playerController.transform.rotation.y +1f, playerController.transform.rotation.z, playerController.transform.rotation.w);
|
||||
target.transform.eulerAngles = new Vector3(0, playerController.transform.eulerAngles.y + 180f, 0);
|
||||
if (!mainController.Is3dView)
|
||||
{ //target.transform.rotation = playerController.transform.rotation;//new Quaternion(playerController.transform.rotation.x, playerController.transform.rotation.y +1f, playerController.transform.rotation.z, playerController.transform.rotation.w);
|
||||
target.transform.eulerAngles = new Vector3(0, playerController.transform.eulerAngles.y + 155f, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
target.transform.eulerAngles = new Vector3(0, -65f, 0);
|
||||
}
|
||||
//控制照片移动
|
||||
((RectTransform)arrow.transform).position = Camera.main.WorldToScreenPoint(target.transform.position);
|
||||
}
|
||||
@ -242,6 +256,8 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
mainController.SetCyclingModel(CyclingModel.Single);
|
||||
//显示单人骑行列表
|
||||
reviewPanel.SetActive(true);
|
||||
//显示附近的人列表
|
||||
nearByPanel.SetActive(true);
|
||||
}
|
||||
private void ShadowRide(BaseEventData baseEventData)
|
||||
{
|
||||
@ -249,6 +265,8 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
selectPanel.SetActive(false);
|
||||
//显示影子选手骑行列表
|
||||
selectPlayer.SetActive(true);
|
||||
//显示附近的人列表
|
||||
nearByPanel.SetActive(true);
|
||||
}
|
||||
private void ShowSelectPlayer(BaseEventData baseEventData)
|
||||
{
|
||||
@ -293,6 +311,12 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
quitPanel.SetActive(false);
|
||||
}
|
||||
|
||||
//切换到3d视角
|
||||
private void ChangeView(BaseEventData baseEventData)
|
||||
{
|
||||
mainController.ChangeMapImageStyle(arrow.gameObject);
|
||||
}
|
||||
//结束游戏
|
||||
private void StopRide(BaseEventData baseEventData)
|
||||
{
|
||||
@ -324,10 +348,13 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
clearLock = false;
|
||||
leftPanel.transform.DOLocalMove(new Vector3(leftPanel.transform.localPosition.x + isSimple * -430f, leftPanel.transform.localPosition.y, leftPanel.transform.localPosition.z), 1);
|
||||
titlePanel.transform.DOLocalMove(new Vector3(titlePanel.transform.localPosition.x, titlePanel.transform.localPosition.y + isSimple * 180f, titlePanel.transform.localPosition.z), 1);
|
||||
rightPanel.transform.DOLocalMove(new Vector3(rightPanel.transform.localPosition.x + isSimple * 330f, rightPanel.transform.localPosition.y, rightPanel.transform.localPosition.z), 1).onComplete += () =>
|
||||
miniMap.transform.DOLocalMove(new Vector3(miniMap.transform.localPosition.x , miniMap.transform.localPosition.y + isSimple * 260f, miniMap.transform.localPosition.z), 1);
|
||||
nearByPanel.transform.DOLocalMove(new Vector3(nearByPanel.transform.localPosition.x + isSimple * 330f, nearByPanel.transform.localPosition.y, nearByPanel.transform.localPosition.z), 1).onComplete += () =>
|
||||
{
|
||||
clearLock = true;
|
||||
isSimple *= -1;
|
||||
simpleBtn.targetGraphic = simpleBtn.image;
|
||||
simpleBtn.image.sprite = isSimple == -1? Resources.Load<Sprite>("Images/Ride/full") : Resources.Load<Sprite>("Images/Ride/simple");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
19
Assets/Scenes/Ride/Scripts/VersionScript.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
public class VersionScript : MonoBehaviour
|
||||
{
|
||||
void Start()
|
||||
{
|
||||
var appVersion = transform.GetComponent<Text>();
|
||||
if (appVersion != null)
|
||||
{
|
||||
appVersion.text = App.AppVersion;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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@ -7,7 +7,7 @@ using UnityEngine;
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||||
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public static class App
|
||||
{
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public static string Host = "http://192.168.0.101:5082/";
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public static string Host = "http://192.168.0.97:5082/";
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public static string AppVersion = "1.0.0";
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||||