From e7ad9473a5d117ecb24318f81ec0bf1a6b1a4393 Mon Sep 17 00:00:00 2001 From: lishuo Date: Wed, 21 Apr 2021 14:08:45 +0800 Subject: [PATCH] =?UTF-8?q?=E6=96=B0=E7=89=88=E9=AA=91=E8=A1=8C=E9=A1=B5?= =?UTF-8?q?=E9=9D=A2=E5=89=8D=E5=A4=87=E4=BB=BD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Mapbox/Unity/SourceLayers/ImageryLayer.cs | 3 +- .../SourceLayers/MapboxDefaultImagery.cs | 8 +- .../Sound.meta => Mapbox/User.meta} | 2 +- .../User/Modifiers.meta} | 2 +- .../Animation Fbx/L@RideLoop_Fast_01.fbx.meta | 768 +- .../PlayerBasicAnimator.controller | 123 +- Assets/{Scenes/Ride/icons.meta => NuGet.meta} | 2 +- .../Apis.meta} | 6 +- Assets/NuGet/Apis/Models.meta | 8 + Assets/Resources/Images/Ride/StartButton.png | Bin 0 -> 4298 bytes .../Images/Ride/StartButton.png.meta} | 2 +- .../Ride/Minimap Render Texture.renderTexture | 2 +- .../Ride/New Render Texture.renderTexture | 37 - Assets/Scenes/Ride/Ride.unity | 8057 ++++++++++++----- Assets/Scenes/Ride/Scripts/AbstractPlayer.cs | 22 +- .../Scenes/Ride/Scripts/CyclingController.cs | 40 +- .../Ride/Scripts/InitMiniMapProvider.cs | 59 +- .../Scenes/Ride/Scripts/LoadingController.cs | 2 +- .../Scenes/Ride/Scripts/NearByHeadScript.cs | 2 +- .../Scenes/Ride/Scripts/PlayerController.cs | 6 +- Assets/Scenes/Ride/Scripts/RouteController.cs | 18 +- .../Ride/Scripts/SelectPlayerFactory.cs | 33 +- Assets/Scenes/Ride/Scripts/SingleUIManager.cs | 49 +- Assets/Scenes/Ride/Scripts/VersionScript.cs | 19 + .../Scenes/Ride/Scripts/VersionScript.cs.meta | 11 + Assets/Scenes/Ride/e.renderTexture | 37 - Assets/Scenes/Ride/e.renderTexture.meta | 8 - .../Scenes/Ride/icons/2021-03-31_131921.png | Bin 594 -> 0 bytes Assets/Scenes/Ride/icons/6-开始.png | Bin 3838 -> 0 bytes Assets/Scenes/Ride/icons/6-开始.png.meta | 104 - Assets/Scenes/Ride/icons/Cadence Sensor_1.png | Bin 20626 -> 0 bytes .../Ride/icons/Cadence Sensor_1.png.meta | 104 - Assets/Scenes/Ride/icons/Cadence Sensor_2.png | Bin 9152 -> 0 bytes .../Ride/icons/Cadence Sensor_2.png.meta | 104 - Assets/Scenes/Ride/icons/Config.png | Bin 5989 -> 0 bytes Assets/Scenes/Ride/icons/Config.png.meta | 104 - Assets/Scenes/Ride/icons/Device_1.png | Bin 5494 -> 0 bytes Assets/Scenes/Ride/icons/Device_1.png.meta | 104 - .../Ride/icons/Heart Rate Monitor_0.png | Bin 27863 -> 0 bytes .../Ride/icons/Heart Rate Monitor_0.png.meta | 104 - .../Ride/icons/Heart Rate Monitor_1.png | Bin 26410 -> 0 bytes .../Ride/icons/Heart Rate Monitor_1.png.meta | 104 - .../Ride/icons/Heart Rate Monitor_2.png | Bin 11812 -> 0 bytes .../Ride/icons/Heart Rate Monitor_2.png.meta | 104 - Assets/Scenes/Ride/icons/New Account_back.png | Bin 2559 -> 0 bytes .../Ride/icons/New Account_back.png.meta | 104 - Assets/Scenes/Ride/icons/Power Meter_0.png | Bin 29239 -> 0 bytes .../Scenes/Ride/icons/Power Meter_0.png.meta | 104 - Assets/Scenes/Ride/icons/Power Meter_1.png | Bin 27545 -> 0 bytes .../Scenes/Ride/icons/Power Meter_1.png.meta | 104 - Assets/Scenes/Ride/icons/Power Meter_2.png | Bin 11692 -> 0 bytes .../Scenes/Ride/icons/Power Meter_2.png.meta | 104 - Assets/Scenes/Ride/icons/Searching.png | Bin 2998 -> 0 bytes Assets/Scenes/Ride/icons/Searching.png.meta | 104 - Assets/Scenes/Ride/icons/Speed Meter_0.png | Bin 25641 -> 0 bytes .../Scenes/Ride/icons/Speed Meter_0.png.meta | 104 - Assets/Scenes/Ride/icons/Support.png | Bin 5008 -> 0 bytes Assets/Scenes/Ride/icons/Support.png.meta | 104 - Assets/Scenes/Ride/icons/bike.png | Bin 675 -> 0 bytes Assets/Scenes/Ride/icons/bike.png.meta | 104 - Assets/Scenes/Ride/icons/distance.png | Bin 654 -> 0 bytes Assets/Scenes/Ride/icons/distance.png.meta | 104 - Assets/Scenes/Ride/icons/output27.png | Bin 17067 -> 0 bytes Assets/Scenes/Ride/icons/output27.png.meta | 104 - Assets/Scenes/Ride/icons/pin.png | Bin 3200 -> 0 bytes Assets/Scenes/Ride/icons/pin.png.meta | 104 - Assets/Scenes/Ride/icons/sight.png | Bin 643 -> 0 bytes Assets/Scenes/Ride/icons/sight.png.meta | 104 - Assets/Scenes/Ride/icons/timer.png | Bin 840 -> 0 bytes Assets/Scenes/Ride/icons/timer.png.meta | 104 - Assets/Scenes/Ride/icons/上坡.png | Bin 1236 -> 0 bytes Assets/Scenes/Ride/icons/上坡.png.meta | 104 - Assets/Scenes/Ride/icons/下坡.png | Bin 1005 -> 0 bytes Assets/Scenes/Ride/icons/下坡.png.meta | 104 - Assets/Scenes/Ride/icons/开始.png | Bin 3465 -> 0 bytes Assets/Scenes/Ride/icons/开始.png.meta | 104 - Assets/Scenes/Ride/icons/暂停 (1).png | Bin 6068 -> 0 bytes Assets/Scenes/Ride/icons/暂停 (1).png.meta | 104 - Assets/Scenes/Ride/icons/暂停.png | Bin 2213 -> 0 bytes Assets/Scenes/Ride/icons/暂停.png.meta | 104 - Assets/Scenes/Ride/icons/轨迹_fill.png | Bin 3778 -> 0 bytes Assets/Scenes/Ride/icons/轨迹_fill.png.meta | 104 - Assets/Scenes/Ride/icons/闹钟.png | Bin 2088 -> 0 bytes Assets/Scenes/Ride/icons/闹钟.png.meta | 104 - Assets/Scripts/App.cs | 2 +- 85 files changed, 6816 insertions(+), 5424 deletions(-) rename Assets/{Resources/Sound.meta => Mapbox/User.meta} (77%) rename Assets/{StreamingAssets.meta => Mapbox/User/Modifiers.meta} (77%) rename Assets/{Scenes/Ride/icons.meta => NuGet.meta} (77%) rename Assets/{Scenes/Ride/New Render Texture.renderTexture.meta => NuGet/Apis.meta} (52%) create mode 100644 Assets/NuGet/Apis/Models.meta create mode 100644 Assets/Resources/Images/Ride/StartButton.png rename Assets/{Scenes/Ride/icons/2021-03-31_131921.png.meta => Resources/Images/Ride/StartButton.png.meta} (98%) delete mode 100644 Assets/Scenes/Ride/New Render Texture.renderTexture create mode 100644 Assets/Scenes/Ride/Scripts/VersionScript.cs create mode 100644 Assets/Scenes/Ride/Scripts/VersionScript.cs.meta delete mode 100644 Assets/Scenes/Ride/e.renderTexture delete mode 100644 Assets/Scenes/Ride/e.renderTexture.meta delete mode 100644 Assets/Scenes/Ride/icons/2021-03-31_131921.png delete mode 100644 Assets/Scenes/Ride/icons/6-开始.png delete mode 100644 Assets/Scenes/Ride/icons/6-开始.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Cadence Sensor_1.png delete mode 100644 Assets/Scenes/Ride/icons/Cadence Sensor_1.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Cadence Sensor_2.png delete mode 100644 Assets/Scenes/Ride/icons/Cadence Sensor_2.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Config.png delete mode 100644 Assets/Scenes/Ride/icons/Config.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Device_1.png delete mode 100644 Assets/Scenes/Ride/icons/Device_1.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Heart Rate Monitor_0.png delete mode 100644 Assets/Scenes/Ride/icons/Heart Rate Monitor_0.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Heart Rate Monitor_1.png delete mode 100644 Assets/Scenes/Ride/icons/Heart Rate Monitor_1.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Heart Rate Monitor_2.png delete mode 100644 Assets/Scenes/Ride/icons/Heart Rate Monitor_2.png.meta delete mode 100644 Assets/Scenes/Ride/icons/New Account_back.png delete mode 100644 Assets/Scenes/Ride/icons/New Account_back.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Power Meter_0.png delete mode 100644 Assets/Scenes/Ride/icons/Power Meter_0.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Power Meter_1.png delete mode 100644 Assets/Scenes/Ride/icons/Power Meter_1.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Power Meter_2.png delete mode 100644 Assets/Scenes/Ride/icons/Power Meter_2.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Searching.png delete mode 100644 Assets/Scenes/Ride/icons/Searching.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Speed Meter_0.png delete mode 100644 Assets/Scenes/Ride/icons/Speed Meter_0.png.meta delete mode 100644 Assets/Scenes/Ride/icons/Support.png delete mode 100644 Assets/Scenes/Ride/icons/Support.png.meta delete mode 100644 Assets/Scenes/Ride/icons/bike.png delete mode 100644 Assets/Scenes/Ride/icons/bike.png.meta delete mode 100644 Assets/Scenes/Ride/icons/distance.png delete mode 100644 Assets/Scenes/Ride/icons/distance.png.meta delete mode 100644 Assets/Scenes/Ride/icons/output27.png delete mode 100644 Assets/Scenes/Ride/icons/output27.png.meta delete mode 100644 Assets/Scenes/Ride/icons/pin.png delete mode 100644 Assets/Scenes/Ride/icons/pin.png.meta delete mode 100644 Assets/Scenes/Ride/icons/sight.png delete mode 100644 Assets/Scenes/Ride/icons/sight.png.meta delete mode 100644 Assets/Scenes/Ride/icons/timer.png delete mode 100644 Assets/Scenes/Ride/icons/timer.png.meta delete mode 100644 Assets/Scenes/Ride/icons/上坡.png delete mode 100644 Assets/Scenes/Ride/icons/上坡.png.meta delete mode 100644 Assets/Scenes/Ride/icons/下坡.png delete mode 100644 Assets/Scenes/Ride/icons/下坡.png.meta delete mode 100644 Assets/Scenes/Ride/icons/开始.png delete mode 100644 Assets/Scenes/Ride/icons/开始.png.meta delete mode 100644 Assets/Scenes/Ride/icons/暂停 (1).png delete mode 100644 Assets/Scenes/Ride/icons/暂停 (1).png.meta delete mode 100644 Assets/Scenes/Ride/icons/暂停.png delete mode 100644 Assets/Scenes/Ride/icons/暂停.png.meta delete mode 100644 Assets/Scenes/Ride/icons/轨迹_fill.png delete mode 100644 Assets/Scenes/Ride/icons/轨迹_fill.png.meta delete mode 100644 Assets/Scenes/Ride/icons/闹钟.png delete mode 100644 Assets/Scenes/Ride/icons/闹钟.png.meta diff --git a/Assets/Mapbox/Unity/SourceLayers/ImageryLayer.cs b/Assets/Mapbox/Unity/SourceLayers/ImageryLayer.cs index 99988ad7..975e9280 100644 --- a/Assets/Mapbox/Unity/SourceLayers/ImageryLayer.cs +++ b/Assets/Mapbox/Unity/SourceLayers/ImageryLayer.cs @@ -154,7 +154,8 @@ namespace Mapbox.Unity.Map /// public virtual void SetLayerSource(ImagerySourceType imageSource) { - if (imageSource != ImagerySourceType.Custom && imageSource != ImagerySourceType.None) + //if (imageSource != ImagerySourceType.Custom && imageSource != ImagerySourceType.None) + if (imageSource != ImagerySourceType.None) { _layerProperty.sourceType = imageSource; _layerProperty.sourceOptions.layerSource = MapboxDefaultImagery.GetParameters(imageSource); diff --git a/Assets/Mapbox/Unity/SourceLayers/MapboxDefaultImagery.cs b/Assets/Mapbox/Unity/SourceLayers/MapboxDefaultImagery.cs index c4b59495..3f333db3 100644 --- a/Assets/Mapbox/Unity/SourceLayers/MapboxDefaultImagery.cs +++ b/Assets/Mapbox/Unity/SourceLayers/MapboxDefaultImagery.cs @@ -58,7 +58,13 @@ break; case ImagerySourceType.Custom: - throw new Exception("Invalid type : Custom"); + //throw new Exception("Invalid type : Custom"); + defaultStyle = new Style + { + Id = "mapbox://styles/mapbox/satellite-streets-v11", + Name = "Satellite Streets" + }; + break; case ImagerySourceType.None: throw new Exception("Invalid type : None"); default: diff --git a/Assets/Resources/Sound.meta b/Assets/Mapbox/User.meta similarity index 77% rename from Assets/Resources/Sound.meta rename to Assets/Mapbox/User.meta index 1bdeea03..4b9b954f 100644 --- a/Assets/Resources/Sound.meta +++ b/Assets/Mapbox/User.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 95a41acefc4f5e04a9a456f8ce06938e +guid: 102e792eaf910f74e9acb0b9a6182219 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/StreamingAssets.meta b/Assets/Mapbox/User/Modifiers.meta similarity index 77% rename from Assets/StreamingAssets.meta rename to Assets/Mapbox/User/Modifiers.meta index 0cbd8580..361d8c26 100644 --- a/Assets/StreamingAssets.meta +++ b/Assets/Mapbox/User/Modifiers.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 9a0a7989900f2c34abeee17c663d08dc +guid: 9281e8bf86b8d70459ba6c65898fee31 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Models/Cyclist animations HD/Animation Fbx/L@RideLoop_Fast_01.fbx.meta b/Assets/Models/Cyclist animations HD/Animation Fbx/L@RideLoop_Fast_01.fbx.meta index 0a5aab45..45316f2e 100644 --- a/Assets/Models/Cyclist animations HD/Animation Fbx/L@RideLoop_Fast_01.fbx.meta +++ b/Assets/Models/Cyclist animations HD/Animation Fbx/L@RideLoop_Fast_01.fbx.meta @@ -1,214 +1,614 @@ fileFormatVersion: 2 guid: 10ca29a5c795e8044b30e67789898d8e 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ft_wheel_suspention + - first: + 4: 400048 + second: handle + - first: + 4: 400050 + second: joint2 + - first: + 4: 400052 + second: joint3 + - first: + 4: 400054 + second: //RootNode + - first: + 4: 400056 + second: L_Ankle_J + - first: + 4: 400058 + second: L_Arm_J + - first: + 4: 400060 + second: L_Ball_J + - first: + 4: 400062 + second: L_Clavicle_J + - first: + 4: 400064 + second: L_Elbow_J + - first: + 4: 400066 + second: L_Hip_J + - first: + 4: 400068 + second: L_Index_01_J + - first: + 4: 400070 + second: L_Index_02_J + - first: + 4: 400072 + second: L_Index_03_J + - first: + 4: 400074 + second: L_Knee_J + - first: + 4: 400076 + second: L_Middle_01_J + - first: + 4: 400078 + second: L_Middle_02_J + - first: + 4: 400080 + second: L_Middle_03_J + - first: + 4: 400082 + second: L_ProWrist_J + - first: + 4: 400084 + second: L_Thumb_01_J + - first: + 4: 400086 + second: L_Thumb_02_J + - first: + 4: 400088 + second: L_Toe_J + - first: + 4: 400090 + second: L_Wrist_J + - first: + 4: 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4: 400138 + second: Root_J 1 + - first: + 4: 400140 + second: Spline_01_J + - first: + 4: 400142 + second: Spline_02_J + - first: + 43: 4300000 + second: Cyclist_Lady___cycle:Body_geo + - first: + 43: 4300002 + second: Cyclist_Lady___cycle:Hair_geo + - first: + 43: 4300004 + second: Cyclist_Lady___cycle:Goggles_geo + - first: + 43: 4300006 + second: Cyclist_Lady___cycle:Eye_geo + - first: + 43: 4300008 + second: Cyclist_Lady___cycle:Hemet_geo + - first: + 43: 4300010 + second: Cyclist_Lady___cycle:Gloves_geo + - first: + 43: 4300012 + second: Cyclist_Lady___cycle:Shoe_geo + - first: + 43: 4300014 + second: Cyclist_Lady___cycle:Hand_geo + - first: + 43: 4300016 + second: Front_Wheel + - first: + 43: 4300018 + second: Back_Wheel + - first: + 43: 4300020 + second: Peddle + - first: + 43: 4300022 + second: Cycle_body + - first: + 74: 7400000 + second: RideLoop_Fast_01 + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: Back_Wheel + - first: + 137: 13700002 + second: Cycle_body + - first: + 137: 13700004 + second: Cyclist_Lady___cycle:Body_geo + - first: + 137: 13700006 + second: Cyclist_Lady___cycle:Eye_geo + - first: + 137: 13700008 + second: Cyclist_Lady___cycle:Gloves_geo + - first: + 137: 13700010 + second: Cyclist_Lady___cycle:Goggles_geo + - first: + 137: 13700012 + second: Cyclist_Lady___cycle:Hair_geo + - first: + 137: 13700014 + second: Cyclist_Lady___cycle:Hand_geo + - first: + 137: 13700016 + second: Cyclist_Lady___cycle:Hemet_geo + - first: + 137: 13700018 + second: Cyclist_Lady___cycle:Shoe_geo + - first: + 137: 13700020 + second: Front_Wheel + - first: + 137: 13700022 + second: Peddle + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Cyclist_Lady___cycle_Body_face_t + second: {fileID: 2100000, guid: 6f41f21cb888a3f4ab4b29fcfcb6bb92, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Cyclist_Lady___cycle_Helmet_gloves_Shoe_t + second: {fileID: 2100000, guid: 0c2661f2c8dd64c46bef90c24ec4494f, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: lambert7 + second: {fileID: 2100000, guid: 9ff8084f124c39d44a9e1780ac962de6, type: 2} materials: - importMaterials: 1 + materialImportMode: 1 materialName: 0 materialSearch: 1 + materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 - resampleRotations: 1 + resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: + rigImportErrors: + rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 animationCompression: 1 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] - clipAnimations: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: RideLoop_Fast_01 + takeName: Take 001 + internalID: 0 + firstFrame: 1 + lastFrame: 30 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 1 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 100 meshCompression: 0 addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 0 importBlendShapes: 1 + importCameras: 0 + importLights: 0 + fileIdsGeneration: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 - optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 @@ -218,9 +618,14 @@ ModelImporter: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 + normalCalculationMode: 0 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] importAnimation: 1 - copyAvatar: 0 humanDescription: + serializedVersion: 3 human: [] skeleton: [] armTwist: 0.5 @@ -230,11 +635,16 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 + globalScale: 100 rootMotionBoneName: hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 0 lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 animationType: 2 humanoidOversampling: 1 + avatarSetup: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Assets/Models/Cyclist animations HD/AnimationClips/PlayerBasicAnimator.controller b/Assets/Models/Cyclist animations HD/AnimationClips/PlayerBasicAnimator.controller index dbcc368b..c4c20e69 100644 --- a/Assets/Models/Cyclist animations HD/AnimationClips/PlayerBasicAnimator.controller +++ b/Assets/Models/Cyclist animations HD/AnimationClips/PlayerBasicAnimator.controller @@ -8,9 +8,9 @@ AnimatorStateTransition: m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - - m_ConditionMode: 2 - m_ConditionEvent: IsRide - m_EventTreshold: 0 + - m_ConditionMode: 4 + m_ConditionEvent: Speed + m_EventTreshold: 1 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 4337543228220508350} m_Solo: 0 @@ -46,6 +46,9 @@ AnimatorStateMachine: - serializedVersion: 1 m_State: {fileID: 4518970819921576205} m_Position: {x: 300, y: 370, z: 0} + - serializedVersion: 1 + m_State: {fileID: -7209952864988691809} + m_Position: {x: 510, y: 230, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] @@ -56,6 +59,59 @@ AnimatorStateMachine: m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: 4337543228220508350} +--- !u!1102 &-7209952864988691809 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RideFast + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 791284094300681432} + - {fileID: -2468587580707141937} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 10ca29a5c795e8044b30e67789898d8e, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &-6169330986109038244 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 3 + m_ConditionEvent: Speed + m_EventTreshold: 30 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -7209952864988691809} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.79310346 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1102 &-5166529910487830129 AnimatorState: serializedVersion: 5 @@ -69,6 +125,7 @@ AnimatorState: m_Transitions: - {fileID: -9164923412225952457} - {fileID: 6431271733243048427} + - {fileID: -6169330986109038244} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -84,6 +141,31 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: +--- !u!1101 &-2468587580707141937 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 4 + m_ConditionEvent: Speed + m_EventTreshold: 30 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -5166529910487830129} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.79310346 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 @@ -105,6 +187,12 @@ AnimatorController: m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} + - m_Name: Speed + m_Type: 1 + m_DefaultFloat: 30 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer @@ -145,6 +233,31 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: +--- !u!1101 &791284094300681432 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: ReachEnd + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 372171977578010894} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.79310346 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1101 &3513795484857918862 AnimatorStateTransition: m_ObjectHideFlags: 1 @@ -253,8 +366,8 @@ AnimatorStateTransition: m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - - m_ConditionMode: 1 - m_ConditionEvent: IsRide + - m_ConditionMode: 3 + m_ConditionEvent: Speed m_EventTreshold: 0 m_DstStateMachine: 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---- !u!21 &2134249128 +--- !u!21 &2136956290 Material: serializedVersion: 6 m_ObjectHideFlags: 0 @@ -36937,7 +40658,7 @@ Material: m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 420, g: 90, b: 60, a: 0} + - _WidthHeightRadius: {r: 662, g: 659, b: 60, a: 0} --- !u!1 &2145453200 GameObject: m_ObjectHideFlags: 0 @@ -37027,7 +40748,6 @@ GameObject: - component: {fileID: 2145970966} - component: {fileID: 2145970969} - component: {fileID: 2145970968} - - component: {fileID: 2145970967} m_Layer: 9 m_Name: Sphere m_TagString: Untagged @@ -37044,24 +40764,11 @@ Transform: m_GameObject: {fileID: 2145970965} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 3, y: 4, z: 3} + m_LocalScale: {x: 15, y: 15, z: 15} m_Children: [] m_Father: {fileID: 1521441581} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!135 &2145970967 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2145970965} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} --- !u!23 &2145970968 MeshRenderer: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/Ride/Scripts/AbstractPlayer.cs b/Assets/Scenes/Ride/Scripts/AbstractPlayer.cs index a0ba6ab8..d347e6b9 100644 --- a/Assets/Scenes/Ride/Scripts/AbstractPlayer.cs +++ b/Assets/Scenes/Ride/Scripts/AbstractPlayer.cs @@ -35,7 +35,7 @@ namespace Assets.Scenes.Ride.Scripts protected Vector2d nextlatlong; //下一个点的坐标 protected Vector2d currentlatlong; //当前坐标 //protected bool isStart;//开始或者暂停 - public bool isQuit;//true 中途退出 或者到达终点 + //public bool isQuit;//true 中途退出 或者到达终点 protected bool isMajor;//是否是主人公 protected MapDataModel mapData; protected int userId; @@ -92,7 +92,7 @@ namespace Assets.Scenes.Ride.Scripts protected BaseCycling cyclingExcutor; protected virtual void Init() { - //characterAnimator = GetComponentInChildren(); + characterAnimator = GetComponentInChildren(); mainController = transform.parent.GetComponent(); map = transform.parent.Find("Map").GetComponent(); mapData = mainController.GetMapData();//获取路书信息 @@ -113,7 +113,16 @@ namespace Assets.Scenes.Ride.Scripts protected virtual void Run() { ComputeNextSlope();//计算下一个坡度相关数据 - + //人物动画控制 + if (characterAnimator != null && mapData != null) + { + characterAnimator.SetFloat("Speed", (float)speed); + if (totalDistance >= mapData.TotalDistance) + { + characterAnimator.SetBool("ReachEnd", true);//到达终点 + } + } + //开始骑行 if (mainController.isStart) { if (index > 0) @@ -131,14 +140,12 @@ namespace Assets.Scenes.Ride.Scripts } ticks++; Compute();//接受蓝牙设备数据计算 - //characterAnimator.SetBool("IsRide", false);//初始化动画状态 + if (totalDistance > mapData.TotalDistance) { distance = totalDistance - mapData.TotalDistance; totalDistance = mapData.TotalDistance; - //characterAnimator.SetBool("ReachEnd", true);//到达终点 StartCoroutine("LateUpload"); - isQuit = true; } //数据处理 @@ -147,10 +154,9 @@ namespace Assets.Scenes.Ride.Scripts nextPos.y += 0.6f;//提高y轴让人物站在地图上面 prePos = transform.localPosition;//当前点 thisRotation = transform.localRotation; - //动画控制 + //移动动画控制 if (distance > 0) { - //characterAnimator.SetBool("IsRide", true);//开始移动动画 StartCoroutine(MoveTo());//移动 } } diff --git a/Assets/Scenes/Ride/Scripts/CyclingController.cs b/Assets/Scenes/Ride/Scripts/CyclingController.cs index 1a93a2fd..26aeb9a9 100644 --- a/Assets/Scenes/Ride/Scripts/CyclingController.cs +++ b/Assets/Scenes/Ride/Scripts/CyclingController.cs @@ -14,6 +14,7 @@ using GeoJSON.Net.Geometry; using TurfCS; using Mapbox.Utils; using Assets.Scripts; +using System.Threading.Tasks; public class CyclingController : DeviceServiceMonoBase { @@ -42,11 +43,20 @@ public class CyclingController : DeviceServiceMonoBase public bool isPause; #endregion GameObject loadingcanvas; + + private async Task Login() + { + var result = await new UserApi().Login("13115011550", "laozhong", ""); + App.CurrentUser = result.data; + } void Awake() { + #if UNITY_EDITOR + Login(); + #endif //获取路书信息 mapApi = ConfigHelper.mapApi; - RouteId = App.RouteIdParam > 0? App.RouteIdParam : 376; + RouteId = App.RouteIdParam > 0? App.RouteIdParam : 5492; MapDataModel result = mapApi.GetData(RouteId); mapRoute = GetNewInstace(RouteId);//获取一个路书所有的数据 MapUDPService.Init();//初始化TCP @@ -101,6 +111,7 @@ public class CyclingController : DeviceServiceMonoBase UIObject.SetActive(true); } + //设置骑行模式 public void SetCyclingModel(CyclingModel mode) { this.cyclingModel = mode; @@ -116,6 +127,33 @@ public class CyclingController : DeviceServiceMonoBase } } + #region + public bool Is3dView; + public void ChangeMapImageStyle(GameObject arrowGameObj) + { + if (!Is3dView) + { + map.Terrain.ExaggerationFactor = 1.5f; + map.Terrain.SetElevationType(ElevationLayerType.TerrainWithElevation); + map.ImageLayer.SetLayerSource(ImagerySourceType.Custom); + //map.SetTileMaterial(new Material()); + player.transform.localScale = new Vector3(3f, 3f, 3f); + Is3dView = true; + arrowGameObj.SetActive(false); + } + else + { + map.Terrain.ExaggerationFactor = 0f; + map.Terrain.SetElevationType(ElevationLayerType.FlatTerrain); + map.ImageLayer.SetLayerSource(ImagerySourceType.MapboxDark); + player.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f); + Is3dView = false; + arrowGameObj.SetActive(true); + } + } + + #endregion + #region 游戏状态控制 //开始骑行 public void SetStart() diff --git a/Assets/Scenes/Ride/Scripts/InitMiniMapProvider.cs b/Assets/Scenes/Ride/Scripts/InitMiniMapProvider.cs index 8589697a..b9c4ecc8 100644 --- a/Assets/Scenes/Ride/Scripts/InitMiniMapProvider.cs +++ b/Assets/Scenes/Ride/Scripts/InitMiniMapProvider.cs @@ -12,7 +12,21 @@ namespace Assets.Scenes.Ride.Scripts { public class InitMiniMapProvider : MonoBehaviour { - [SerializeField] + [SerializeField] + GameObject cude1; + [SerializeField] + GameObject cude2; + [SerializeField] + GameObject cude3; + [SerializeField] + GameObject cude4; + [SerializeField] + GameObject center; + + + + + [SerializeField] AbstractMap _map; [SerializeField] Camera _minicamera; @@ -27,18 +41,18 @@ namespace Assets.Scenes.Ride.Scripts playerController = FindObjectOfType(); if (cyclingCotroller != null) { - var mapdata = cyclingCotroller.GetMapData(); - //初始化map - //var point = cyclingCotroller.GetCenterCoordinate(); - if (_map != null && mapdata !=null) + var mapdata = cyclingCotroller.GetMapData(); + //初始化map + //var point = cyclingCotroller.GetCenterCoordinate(); + if (_map != null && mapdata !=null) { _map.OnInitialized += _map_OnInitialized; _map.OnUpdated += _map_OnUpdated; _map.Initialize(new Vector2d(mapdata.Center[0], mapdata.Center[1]), 12); var bbox = mapdata.Bbox; - var targetbounds = new Vector2dBounds(new Vector2d(bbox[0], bbox[1]), new Vector2d(bbox[2], bbox[3])); + var targetbounds = new Vector2dBounds(new Vector2d(bbox[1], bbox[0]), new Vector2d(bbox[3], bbox[2])); var screenBounds = GetScreenBounds(); - SetZoomToFitBounds(targetbounds, screenBounds); + var z = SetZoomToFitBounds(targetbounds, screenBounds); } } } @@ -53,7 +67,15 @@ namespace Assets.Scenes.Ride.Scripts private void _map_OnInitialized() { init = true; - + var visualizer = _map.MapVisualizer; + visualizer.OnMapVisualizerStateChanged += (s) => + { + if (s == ModuleState.Finished) + { + + } + }; + } #region Camera 自适应 @@ -62,7 +84,7 @@ namespace Assets.Scenes.Ride.Scripts /// /// 路线的边界 /// 小地图边界 - private void SetZoomToFitBounds(Vector2dBounds targetBounds, Vector2dBounds screenBounds) + private int SetZoomToFitBounds(Vector2dBounds targetBounds, Vector2dBounds screenBounds) { var targetLonDelta = targetBounds.East - targetBounds.West; var targetLatDelta = targetBounds.North - targetBounds.South; @@ -78,18 +100,18 @@ namespace Assets.Scenes.Ride.Scripts var zoom = (float)(_map.Zoom + Math.Min(latZoom, lonZoom)); - _map.SetZoom((float)Math.Floor(zoom)); - _map.UpdateMap(); + _map.SetZoom((float)Math.Floor(zoom)); + _map.UpdateMap(); + return (int)Math.Floor(zoom); } private Vector2dBounds GetScreenBounds() { var screenWidth = UnityEngine.Screen.width; var screenHeight = UnityEngine.Screen.height; - var sw_world = _minicamera.ViewportToWorldPoint(new Vector3(0, 0, 180)); + var sw_world = _minicamera.ViewportToWorldPoint(new Vector3(0, 0, 90)); var sw = _map.WorldToGeoPosition(sw_world); - - var ne_world = _minicamera.ViewportToWorldPoint(new Vector3(1f, 1f, 180)); + var ne_world = _minicamera.ViewportToWorldPoint(new Vector3(1f, 1f, 90)); var ne = _map.WorldToGeoPosition(ne_world); return new Vector2dBounds(new Vector2d(sw.x, sw.y), new Vector2d(ne.x, ne.y)); @@ -135,16 +157,17 @@ namespace Assets.Scenes.Ride.Scripts _mipMapRoute = new GameObject("MiniMapRoute"); _mipMapRoute.transform.parent = transform; var lineRender = _mipMapRoute.AddComponent(); - lineRender.material = new Material(Shader.Find("Sprites/Default")); + + lineRender.material = Instantiate(Resources.Load("UI/Material/Round10")); var dat = feat.Points[0]; lineRender.endColor = Color.white; lineRender.startColor = Color.white; //设置宽度 - lineRender.startWidth = 1f; - lineRender.endWidth = 1f; + lineRender.startWidth = 5f; + lineRender.endWidth = 5f; lineRender.positionCount = dat.Count; lineRender.SetPositions(feat.Points[0].ToArray()); - lineRender.numCornerVertices = 0; + lineRender.numCornerVertices = 60; lineRender.loop = false; _mipMapRoute.layer = 9; } diff --git a/Assets/Scenes/Ride/Scripts/LoadingController.cs b/Assets/Scenes/Ride/Scripts/LoadingController.cs index 0d603c08..a2904eb2 100644 --- a/Assets/Scenes/Ride/Scripts/LoadingController.cs +++ b/Assets/Scenes/Ride/Scripts/LoadingController.cs @@ -27,7 +27,7 @@ namespace Assets.Scenes.Ride.Scripts GameObject loadingPanel; private void Start() { - int routeId = App.RouteIdParam; + int routeId = App.RouteIdParam >0? App.RouteIdParam : 5492; mapApi = new MapApi(); panel = transform.Find("Panel").gameObject; diff --git a/Assets/Scenes/Ride/Scripts/NearByHeadScript.cs b/Assets/Scenes/Ride/Scripts/NearByHeadScript.cs index 4b659724..69c30b01 100644 --- a/Assets/Scenes/Ride/Scripts/NearByHeadScript.cs +++ b/Assets/Scenes/Ride/Scripts/NearByHeadScript.cs @@ -15,7 +15,7 @@ namespace Assets.Scenes.Ride.Scripts private void Start() { Title = transform.Find("Title").GetComponent(); - OnlineUserNum = transform.Find("OnlineUserNum").GetComponent(); + OnlineUserNum = transform.Find("NearByView/OnlineUserNum").GetComponent(); } float t = 1; private void Update() diff --git a/Assets/Scenes/Ride/Scripts/PlayerController.cs b/Assets/Scenes/Ride/Scripts/PlayerController.cs index 68b442e7..8730b38e 100644 --- a/Assets/Scenes/Ride/Scripts/PlayerController.cs +++ b/Assets/Scenes/Ride/Scripts/PlayerController.cs @@ -14,8 +14,8 @@ namespace Assets.Scenes.Ride.Scripts totalDistance = mainController.selectParamModel.EndDistance; currentlatlong = mainController.GetCenterCoordinate(); TrailRenderer trail = FindObjectOfType(); - trail.startWidth = 0.6f; - trail.endWidth = 0.6f; + trail.startWidth = 1f; + trail.endWidth = 1f; trail.startColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f); trail.endColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f); } @@ -34,7 +34,7 @@ namespace Assets.Scenes.Ride.Scripts bicycleWeight = App.CurrentUser.BicycleWeight; #if UNITY_EDITOR - power = 2000;//测试功率 + power = Random.Range(1,2000);//测试功率 #endif mainController.TrackResistance(currentSlope);//TODO speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight); diff --git a/Assets/Scenes/Ride/Scripts/RouteController.cs b/Assets/Scenes/Ride/Scripts/RouteController.cs index 8871b2bf..d2a19f52 100644 --- a/Assets/Scenes/Ride/Scripts/RouteController.cs +++ b/Assets/Scenes/Ride/Scripts/RouteController.cs @@ -118,11 +118,11 @@ namespace Assets.Scenes.Ride.Scripts //前后取50个点 decimal diff = i - playerController.CurrentIndex; decimal diffAbs = Math.Abs(diff); - if (diffAbs <= 50) + if (diffAbs <= 200) { dat.Add(item); } - if (diff < 0 && diff > -100) + if (diff < 0 && diff > -200) { item.y += 0.30001f; path.Add(item); @@ -131,7 +131,11 @@ namespace Assets.Scenes.Ride.Scripts var feat = new VectorFeatureUnity(); feat.Points.Add(dat); //处理海拔高度的问题 - //SnapModifier.Run(feat, meshData, tile); + //bool foundTile = _map.MapVisualizer.ActiveTiles.TryGetValue(Conversions.LatitudeLongitudeToTileId(_map.CenterLatitudeLongitude.x, _map.CenterLatitudeLongitude.y, (int)_map.Zoom), out tile); + //if (foundTile) + //{ + // SnapModifier.Run(feat, meshData, tile); + //} CreatMapRoute(feat);//创建路线 CreatPathRoute(path);//创建骑行过的线路 } @@ -194,8 +198,8 @@ namespace Assets.Scenes.Ride.Scripts lineRender.startColor = new Color(1, 1, 1, 0.65f); //设置宽度 - lineRender.startWidth = 0.6f; - lineRender.endWidth = 0.6f; + lineRender.startWidth = 1f; + lineRender.endWidth = 1f; lineRender.positionCount = dat.Count; lineRender.SetPositions(feat.Points[0].ToArray()); lineRender.loop = false; @@ -220,8 +224,8 @@ namespace Assets.Scenes.Ride.Scripts lineRender.startColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f); //设置宽度 - lineRender.startWidth = 0.61f; - lineRender.endWidth = 0.61f; + lineRender.startWidth = 1f; + lineRender.endWidth = 1f; lineRender.positionCount = feat.Count; lineRender.SetPositions(feat.ToArray()); lineRender.loop = false; diff --git a/Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs b/Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs index f3064cc5..f589811f 100644 --- a/Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs +++ b/Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs @@ -17,6 +17,8 @@ namespace Assets.Scenes.Ride.Scripts { GameObject prefab; GameObject scroll; + GameObject selectPanel; + GameObject nearPanel; Transform content; Button rideButton; Button cancelButton; @@ -46,12 +48,21 @@ namespace Assets.Scenes.Ride.Scripts searchButton = transform.Find("Panel/SearchButton").GetComponent